Builiding Octomap 1.6.1 on Windows + Visual Studio 2010 (32 bit)
- Install Qt library for [Windows + VS2010]
- Tested Qt Library version 4.8.0 and 4.8.4
- Build QGLViewer as suggested in the Octomap Github page
- Configure and Generate OctoMap project using Cmake-gui application
- You have to use the same Qt library version for step 2 and step 3
- Ignore the warning messages when generating the Octomap project
- Open the Octomap-distribution Visual Studio project
- Change the following dependency names in dynamicedt3d, exampleEDT3D, exampleEDT3Octomap , octovis, octovis-shared project
- "liboctomap.so.lib" to "octomap.lib"
- "liboctomath.so.lib" to "octomath.lib"
- For octovis-shared project,
- Add Qt library (e.g. C:/Qt/4.8.4/lib") folder to Additional library directories
- Add "QtCore4.lib, QtOpenGL4.lib, QtGui4.lib, QtXml4.lib" to Additional depedencies list
- Add the following function in compare_octree.cpp
- Edit the following line
- Add Qt binary path (e.g. C:/Qt/4.8.4/bin) to your PATH variable
- Copy QGLViewer2.dll and QGLViewerd2.dll to a system folder (e.g. C:/Windows/System32) or a folder where your application file is located
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